using System;

namespace Oni.Motoko
{
    [Flags]
    internal enum TextureFlags
    {
		None = 0x0000,
		
		Trilinear = 0x0002,
		Offscreen = 0x0020,
		PixelType = 0x0010,
		SelfIllum = 0x0800,
		Prepared = 0x2000,
		NoShade = 0x40000,
		TestFlag = 0x80000,
		
		
        HasMipMaps = 0x0001,
        DisableUWrap = 0x0004,
        DisableVWrap = 0x0008,
        AnimBackToBack = 0x0040,
        AnimRandom = 0x0080,
        AnimUseLocalTime = 0x0100,
        HasEnvMap = 0x0200,
        AdditiveBlend = 0x0400,
        SwapBytes = 0x1000,
        AnimIgnoreGlobalTime = 0x4000,
        ShieldEffect = 0x8000,
        InvisibilityEffect = 0x10000,
        DaodanEffect = 0x20000
    }
}